Type of studies | Title |
---|---|
Master Academic Studies | Engineering Animation (Godina: 1, Summer) |
Category | Theoretical-methodological |
Scientific or art field | Design |
Interdisciplinary | Yes |
ECTS | 4 |
Obtaining basic knowledge in artificial intelligence and machine learning for practical application to computer vision and computer graphics tasks. Automation and optimization of man-machine cognitive interactivity in order to improve solution efficiency. Problem solving optimization of complex and sophisticated tasks in computer graphics and animations in order to reach high level of autonomy in different applications.
The knowledge of basic techniques for artificial intelligence and machine learning and their application for automatic solving of problems in computer vision and computer graphics.
Artificial intelligence techniques in 3D scene modelling and rendering. Intelligent techniques for automatic behaviour modelling and animations. Intelligent techniques for visualization, reasoning and interaction. Machine learning for automation of the statistical analysis of large complex datasets by adaptive computing. Machine learning application for various computer graphics and computer vision problems to reach high level of solution autonomy. Graphical models and inferences. Classification methods and neural networks. Probability reasoning through inference. Path Finding algorithms and fuzzy systems. Advanced methods for automatic decision making.
Computer practice is based on mastering and understanding basic concepts and techniques in artificial intelligence through practical applications in computer vision and computer graphics problems. Computer practice will be performed using C++ programming language with supporting libraries for artificial intelligence, machine learning, computer vision and computer graphics. This includes OpenCV, OpenGL, MLC++, LifeAI, Boost, OpenAI, FANN, Ogre3D and other necessary open source libraries. Two subject assignments and one final project are foreseen as pre-exam obligations. Each subject assignment can produce maximally 15% of total points while final project can carry maximally 30% of total points. Student must collect minimum of 30% of points from the pre-exam obligatory tasks in order to be able to take the final theory exam. Final grade of the subject is formed based on teaching and exercise class attendance, collected points on pre-exam tasks and final theory exam success.
Authors | Title | Year | Publisher | Language |
---|---|---|---|---|
2005 | English | |||
2008 | English | |||
2006 | English | |||
- | Veštačka inteligencija | 2014 | Skripta | Serbian language |
2007 | English |
Course activity | Pre-examination | Obligations | Number of points |
---|---|---|---|
Project task | Yes | Yes | 15.00 |
Project | Yes | Yes | 30.00 |
Project task | Yes | Yes | 15.00 |
Oral part of the exam | No | Yes | 30.00 |
Lecture attendance | Yes | Yes | 5.00 |
Exercise attendance | Yes | Yes | 5.00 |
Assistant - Master
Associate Professor
Assistant - Master
Full Professor
Assistant Professor
© 2024. Faculty of Technical Sciences.
Address: Trg Dositeja Obradovića 6, 21102 Novi Sad
© 2024. Faculty of Technical Sciences.