Type of studies | Title |
---|---|
Undergraduate Academic Studies | Engineering Animation (Godina: 2, Winter) |
Category | Scientific-professional |
Scientific or art field | Design |
Interdisciplinary | Yes |
ECTS | 4 |
Students master theoretical and practical basics of generation of image intended for texturing 3D models.
Obtained skills can be applied in solving concrete engineering problems through creation of realistic 3D scenes and special effects, and also represent good basis for some of following vocational subjects.
Concepts, goals, approaches and development environments in area of application of procedurally generated texture. Modern integrated development environments and libraries for development of procedural images. Basic algorithms used during generation of texture for simulations. Mathematical models and parametric identification of patterns that are generated.
Auditory lectures and computer exercises. Grade is formed based on attendance, results of two project tasks, and final exam.
Authors | Title | Year | Publisher | Language |
---|---|---|---|---|
2003 | English | |||
2009 | English | |||
2013 | English | |||
Lidija Krstanović, Bojan Banjac | Skripte sa predavanja | 2017 | Serbian language |
Course activity | Pre-examination | Obligations | Number of points |
---|---|---|---|
Project | Yes | Yes | 30.00 |
Project | Yes | Yes | 30.00 |
Lecture attendance | Yes | Yes | 5.00 |
Computer exercise attendance | Yes | Yes | 5.00 |
Written part of the exam - tasks and theory | No | Yes | 30.00 |
Assistant - Master
Assistant Professor
Associate Professor
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