Faculty of Technical Sciences

Subject: Mathematical game theory (17.IAM005)

Native organizations units: Department of Fundamentals Sciences
General information:
 
Category Theoretical-methodological
Scientific or art field Teorijska i primenjena matematika
Interdisciplinary Yes
ECTS 5
Educational goal:

The educational objective of the course is to introduce basic concept of combinatorial game theory, with a special emphasis on the positional game theory. Suggested topics have both theoretical and practical importance. The knowledge of mathematical game theory contributes to the full understanding of the designing process, implementation and game design within computer animation.

Educational outcome:

Acquisition of basic knowledge in the field of mathematical (combinatorial) games. Introduction to tools and techniques used in this field, as well as to possibilities and methods of their application.

Course content:

1. Introduction concepts. Types of combinatorial games. Strategy. Game tree. Total min-max game tree search. Stealing the strategy. Probability approach. 2. Some combinatorial games. 3. Positional games. Definition. X and O. Pairing strategy. Strong and weak games. Maker-Breaker games. Basic concepts in the graph theory 5. Graphs games Part of the lectures consists of numerical simulation and possible writing of the term paper.

Teaching methods:

Lectures, Audio Practice and Consultations. During the Audio-Practice, the contents from the lectures are applied and exercised. During the semester, each student has to write the term paper worth 30% of the points. Parts of the course which represent a logical whole may be passed through two colloquiums. If the student wins at least 30% of possible points at each colloquium, it is considered that he passed the examination. At the examination the student may win up to 30% of the points. The course grade is formed based on the points won at the term paper, colloquiums and the knowledge demonstrated at the examination.

Literature:
Authors Title Year Publisher Language
E.R. Berlekamp, J.H.Conway, R.K. Guy Winning Ways 1982 Academic Press, London English
Rida Laraki, Jérôme Renault, et al. Mathematical Foundations of Game Theory 2019 Springer English
D. Cvetković, S. Simić Diskretna matematika-matematika za kompjuterske nauke 1987 Naučna knjiga Serbian language
Michael H. Albert, Richard J. Nowakowski, et al. Lessons in Play: An Introduction to Combinatorial Game Theory 2019 A K Peters English
John Maynard Smith Evolution and the Theory of Games 1982 Cambridge University Press English
J. Beck Foundations of positional games 1996 English
Saul Stahl A Gentle Introduction to Game Theory 1998 American Mathematical Society English
Vladimir Mazalov Mathematical Game Theory and Applications 2014 Wiley English
Tatjana Grbić Skripta iz matematičke teorije igara 2011 Serbian language
Knowledge evaluation:
Course activity Pre-examination Obligations Number of points
Practical part of the exam - tasks No Yes 70.00
Coloquium exam No No 20.00
Coloquium exam No No 20.00
Project Yes Yes 30.00
Lecturers:

Asistent sa doktoratom Đokić Jelena

Assistant with PhD

Practical classes

doc. Prokić Ivan

Assistant Professor

Lectures

prof. dr Čomić Lidija

Full Professor

Lectures

Faculty of Technical Sciences

© 2024. Faculty of Technical Sciences.

Contact:

Address: Trg Dositeja Obradovića 6, 21102 Novi Sad

Phone:  (+381) 21 450 810
(+381) 21 6350 413

Fax : (+381) 21 458 133
Emejl: ftndean@uns.ac.rs

© 2024. Faculty of Technical Sciences.