Faculty of Technical Sciences

Subject: Classical Animation (17.IA004)

Native organizations units: Chair of Animation in Engineering
General information:
 
Category Professional-applicative
Scientific or art field Animacija i vizuelni efekti
ECTS 4

Train students in basic principles of animation, gaining practical experience in animation and establishing of theoretical foundations as a means to gain a better understending of animation.

Making a solid base for greater quality in work of computer animator. Apply animation techniques in further education and professional work.

Train students in basic principles of animation and establishing of theoretical foundations are done through lectures. Lectures topics are based on analysing examples from classical animation and theoretical articles in areas of cinematography and animated movies. Practical experience is gained through digital cut-out animation. Students learn how to animate objects, characters and lip syncronisation.

Lectures and exercises. Consultations. Exam grade is summary of lessons attendance and works from exercises during semester.

Authors Title Year Publisher Language
Richard, W. The Animators Survival Kit 2012 Faber and Faber Limited, London English
Course activity Pre-examination Obligations Number of points
Project task Yes Yes 15.00
Written part of the exam - tasks and theory No Yes 30.00
Lecture attendance Yes Yes 5.00
Project task Yes Yes 15.00
Project Yes Yes 30.00
Computer exercise attendance Yes Yes 5.00
API Image

Assoc. Prof. Kekeljević Igor

Associate Professor

Lectures

Asst. Prof. Đurić Isidora

Assistant Professor

Lectures

Assistant - Master Golić Sonja

Assistant - Master

Computational classes

Faculty of Technical Sciences

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