Type of studies | Title |
---|---|
Undergraduate Academic Studies | Graphic Engineering and Design (Year: 4, Semester: Summer) |
Category | Scientific-professional |
Scientific or art field | Grafičko inženjerstvo |
ECTS | 4 |
Educational goal is to familiarize students with ergonomics of graphic products and their development. It aims to enable students for development of ergonomically designed graphic products, through the gathering information about the biomechanical abilities and anthropometric measures, on cognitive psychology and the impact on the proper use of the product. Especially important objective is introduction of students to the methodology and procedures for generating ergonomically shaped graphic products or improving the ergonomics of existing products. Emphasis is on the quality of product use and creating the feeling of comfort for users in their interaction with the graphic product.
After successfully completing the course, the student is able to work on optimization of graphic products ergonomics. They are able to collaborate on the research of the target group and its capabilities and constraints, defining the circumstances and possible influencing factors on the quality of the use of graphic product, and then defining the characteristics of the products that will respond to the set requirements and make it easy to use. Theoretical knowledge and practical skills obtained in this course can be used in professional engagement as well as the base for further education in this field.
Course elements are: Definition and theory of ergonomic design and successful ergonomics design examples. The product development process is dealt with through theoretical and practical work through the practice of applying methods of collecting information on the requirements of users. A creative approach to resolving tasks in the design of an ergonomic graphic product is done by implementation of design principles first theoretically and then through practical work. In solving tasks, students use the principles of the ergonomic design, the principles of universal design and incorporate in order to create a safe, comfortable and efficient product.
Interactive teaching consists of the lectures, practical exercises and computer work. Theory is presented in lectures, supported by the good practice examples for better understanding of the course content. Lecture presentations contain text, images, animation and video material. Practical exercises and computer work are organized to provide practical skills needed for ergonomic design of a graphic product process, considering research, data analysis, modeling and design presentation tools. Apart from lectures and practice, tutorials are regularly held.
Authors | Title | Year | Publisher | Language |
---|---|---|---|---|
2003 | English | |||
2000 | English |
Course activity | Pre-examination | Obligations | Number of points |
---|---|---|---|
Project task | Yes | Yes | 20.00 |
Exercise attendance | Yes | Yes | 5.00 |
Lecture attendance | Yes | Yes | 5.00 |
Written part of the exam - tasks and theory | No | Yes | 30.00 |
Theoretical part of the exam | No | Yes | 20.00 |
Computer excersise defence | Yes | Yes | 20.00 |
Full Professor
Full Professor
Assistant - Master
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