Type of studies | Title |
---|---|
Master Academic Studies | Scene Architecture and Technique (Year: 1, Semester: Summer) |
Master Academic Studies | Scene Architecture and Design (Year: 1, Semester: Summer) |
Category | Professional-applicative |
Scientific or art field |
|
ECTS | 4 |
Education and training students for the work in VR technologies and for creative applying those knowledges and skills in scene architecture and design.
Acquiring abilities to design space and events in virtual reality. Ability to apply acquired knowledge in individual and team creative work.
Introduction and definition of Virtual reality. Basic workflow principles in game–engines. Basic functionality of Unreal engine and/or Unity. Application of those tools in creating and design of performing space and events.
Lectures and practical exercises. Consultations. During the semester students work on conceptual project of performing space, architecture or event in virtual reality. During the semester students work on the projects in the framework of virtual reality.
Authors | Title | Year | Publisher | Language |
---|---|---|---|---|
2007 | English | |||
2017 | English | |||
2017 | English |
Course activity | Pre-examination | Obligations | Number of points |
---|---|---|---|
Presentation | Yes | Yes | 10.00 |
Prezentacija i završna odbrana projekta | No | Yes | 30.00 |
Project | Yes | Yes | 50.00 |
Exercise attendance | Yes | Yes | 5.00 |
Lecture attendance | Yes | Yes | 5.00 |
Redovni profesor iz polja umetnosti
Assistant Professor
Assistant with PhD
Assistant with PhD
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© 2024. Faculty of Technical Sciences.