Subject: Spatial design and 3D environments (17 - RG004)


Basic Information

CategoryProfessional-applicative
Scientific or art field:Design
Interdisciplinaryyes
ECTS5
Native organizations units

Course native organizational units not found!
Course specification

Course is active from 19.07.2017..


Precondition courses

Course idMandatoryMandatory
Rendering TechniquesYesYes
Students learn to design imersive virtual spaces and environments in different disciplines. The knowledge that they gain allows them to understand and apply the basic rules of immersive surroundings and the impact of space design on the users in video games, architecture, construction engineering, animation, medicine and many other areas.
To apply acquired knowledge in the further educational process as well as in the future professional work.
Introduction to defining the basic design principles of imersive space and their applications in different disciplines. The theory and application through the history of space development in architecture and urbanism and their impact on the development of virtual environments. Working with 3D modeling software such as: Autodesk 3ds Max, SketchUp, Maya, Blender and others. Working with real-time engines and tools used for making interactive visualizations: Unreal Engine, Unity and others.
Lectures, computer exercises, consultations.
AuthorsNameYearPublisherLanguage
Friedrich von Borries,Steffen P. Walz, Matthias BöttgerSPACE TIME PLAY / COMPUTER GAMES, ARCHITECTURE AND URBANISM: THE NEXT LEVEL2007Birkhäuser Basel , Boston, BerlinEnglish
Christopher W. TottenAn Architectural Approach to Level Design2014A K Peters/CRC PressEnglish
Scott A. LukasA READER IN THEMED AND IMMERSIVE SPACES2016Carnegie Mellon: ETC Press Pittsburgh, PAEnglish
T. ShannonUnreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings2017Addison-WesleyEnglish
Stefan BoeykensUnity for Architectural Visualization2013Packt PublishingEnglish
Kevin A. LynchSlika jednog grada1974Građevinska knjigaSerbian language
Michael J. TrescaThe Evolution of Fantasy Role-Playing Games2010McFarlandEnglish
AutodeskAutodesk 3DSMAX Tutorial guide2005AutodeskEnglish
Terzić, Đ.Svetlosna arhitektura - sinteza dizajna svetla, tehnologije i arhitekture :  specijalistički rad 2016ftnSerbian language
Kalen, G.Gradski pejzaž1990Građevinska knjiga, BeogradSerbian language
Mapelli, E.Urban Environments AD2001Academy Press, New York/eng>English
Course activity Pre-examination ObligationsNumber of points
Project taskYesYes20.00
ProjectYesYes50.00
Theoretical part of the examNoYes30.00
Name and surnameForm of classes
Missing picture!

Perišić Ana
Assistant Professor

Lectures
Missing picture!

Đurić Isidora
Assistant - Master

Computational classes
Missing picture!

Obradović Miloš
Assistant - Master

Computational classes