GENERISANJE EFEKTA KIŠE U ARHITEKTONSKIM VIZUALIZACIJAMA
Ključne reči:
Efekat kiše, simulacija, urbano okruženje, optimizacija, arhitektonska vizualizacija
Apstrakt
Rad se bavi istraživanjem različitih pristupa simulaciji kišne scene u arhitektonskim renderima. Korišćenjem tri različite metode dobijaju se rezultati kišne scene u urbanom okruženju. Poređenjem parametara dolazi se do zaključka koja metoda daje najbolje rezultate.
Reference
[1] https://advances.realtimerendering.com/s2006/ Chapter3-Artist-Directable_Real-Time_Rain_Rendering_in_City_Environments.pdf (pristupljeno u novembru 2023.)
[2] BAR-JOSEPH, Z., EL-YANIV, R., LISCHINSKI, D., AND M. WERMAN. 2001. Texture mixing and texture movie synthesis using statistical learning. IEEE Transactions on Visualization and Computer Graphics
[3] AKENINE-MÖLLER, T., HEINES, E. 2002. Real-Time Rendering, 2nd Edition, A.K. Peters
[4] https://www.sciencedirect.com/science/article/abs/pii/ S0097849312001781 (pristupljeno u decembru 2023)
[5] https://www.jsoftware.us/vol10/10-jsw140326-1185.pdf (pristupljeno u januaru 2024)
[6] https://www.researchpublish.com/upload/book/Rain-Graphical%20Rendering-207.pdf (pristupljeno u januaru 2024)
[2] BAR-JOSEPH, Z., EL-YANIV, R., LISCHINSKI, D., AND M. WERMAN. 2001. Texture mixing and texture movie synthesis using statistical learning. IEEE Transactions on Visualization and Computer Graphics
[3] AKENINE-MÖLLER, T., HEINES, E. 2002. Real-Time Rendering, 2nd Edition, A.K. Peters
[4] https://www.sciencedirect.com/science/article/abs/pii/ S0097849312001781 (pristupljeno u decembru 2023)
[5] https://www.jsoftware.us/vol10/10-jsw140326-1185.pdf (pristupljeno u januaru 2024)
[6] https://www.researchpublish.com/upload/book/Rain-Graphical%20Rendering-207.pdf (pristupljeno u januaru 2024)
Objavljeno
2024-12-02
Sekcija
Arhitektura