IZAZOVI U KREIRANJU 2D HEKANDSLEŠ VIDEO IGRE
Ključne reči:
Računarska igra, modeli, kamera, zvučni efekti
Apstrakt
U ovom radu je opisan tok razvoja računarske igre. Opisana je radnja unutar igre kao i osnovna pravila i kako je osmišljen dizajn nivoa sa primerima. Zatim se priča o korisničkim interfejsima i modelovanju glavnog lika. Dalje se priča o elementima multimedije u igri, uključujući animacije, zvuk i boje. Na kraju je ukratko opisan i pozadinski kod koji je korišćen u igri.
Reference
[1] https://unity.com/
[2] https://assetstore.unity.com
[3] https://krita.org/en/
[4] https://pixabay.com/sound-effects/search/storm/
[5] https://audiotrimmer.com
[6] https://stonesoup.com/post/video-games-and-the-power-of-storytelling/ (pristupljeno u martu 2024.)
[7] https://book.leveldesignbook.com/process/combat (pristupljeno u maju 2024.)
[8] https://yukaichou.com/advanced-gamification/game-design-technique-14-mastering-the-boss-fight/ (pristupljeno u martu 2024.)
[9] https://www.sketch.com/blog/game-ui-design/ (pristupljeno u julu 2024.)
[10] https://www.readspeaker.com/blog/audio-in-video-games/ (pristupljeno u avgustu 2024.)
[11] https://www.torontofilmschool.ca/blog/what-is-video-game-animation-and-how-does-it-work/#:~:text=In%20simple%20terms%2C%20video%20game,by%202D%20and%203D%20artists. (pristupljeno u avgustu 2024.)
[12] https://www.gamedeveloper.com/design/color-in-games-an-in-depth-look-at-one-of-game-design-s-most-useful-tools (pristupljeno u aprilu 2024.)
[2] https://assetstore.unity.com
[3] https://krita.org/en/
[4] https://pixabay.com/sound-effects/search/storm/
[5] https://audiotrimmer.com
[6] https://stonesoup.com/post/video-games-and-the-power-of-storytelling/ (pristupljeno u martu 2024.)
[7] https://book.leveldesignbook.com/process/combat (pristupljeno u maju 2024.)
[8] https://yukaichou.com/advanced-gamification/game-design-technique-14-mastering-the-boss-fight/ (pristupljeno u martu 2024.)
[9] https://www.sketch.com/blog/game-ui-design/ (pristupljeno u julu 2024.)
[10] https://www.readspeaker.com/blog/audio-in-video-games/ (pristupljeno u avgustu 2024.)
[11] https://www.torontofilmschool.ca/blog/what-is-video-game-animation-and-how-does-it-work/#:~:text=In%20simple%20terms%2C%20video%20game,by%202D%20and%203D%20artists. (pristupljeno u avgustu 2024.)
[12] https://www.gamedeveloper.com/design/color-in-games-an-in-depth-look-at-one-of-game-design-s-most-useful-tools (pristupljeno u aprilu 2024.)
Objavljeno
2024-11-06
Sekcija
Elektrotehničko i računarsko inženjerstvo